About

Lighting | Look Dev | 3D Modeler |  Illustrator

I am a Computer Graphics artist who loves to also work in traditional mediums. I like to call myself an adventuring artist. I enjoy the outdoors, games, music, illustrated art, photography and costuming fantasy outfits. These influence me greatly.

I’m currently a Lighting /Surfacing artist at 343 Industries | Microsoft Games. My professional work thus far has been Texturing for Feature Films and Surfacing for Blizzard Entertainment’s Overwatch Shorts, Hearthstone Shorts, Word of Warcraft Battle for Azeroth cinematic and World of Warcraft Legion cinematic. I have fun creating visual effects assets, game assets, and animation style assets. A different challenge is fun!

On the side of my professional work I am always trying to improve my illustration and fine art skills. My personal project is “Keepers of Time” the Graphic Novel. In my free time I’m working on developing that world and plan to have it published when complete. It can be seen at Keepers of Time Comic.

I graduated from the Media Arts and Animation program at the Art Institute of Pittsburgh in 2011. 

Other than art, I love rock climbing, aerial arts, biking, hiking, photography, costuming, knitting, reading, video games, yoga and traveling.

I like helping others, teaching new things as well as learning them. 

Constantly learning and growing. I am striving to live my life to the fullest, believing in dreams and potential of the future. I lived in LA for 7yrs after college, I currently reside in Seattle, WA adventuring and creating art.